Saturday, 14 September 2013

Mighty Inafune Man!

Classic Japanese Side-Scrolling Action...
             TRANSFORMED! 

Many of you may have heard of the game "Mighty No.9" Which was announced a few weeks ago at PAX. The kickstarter has been online for nearly two weeks and already has more than double its original target!

A new game in the traditional MegaMan style! I was very excited when I heard about it and, of course, I have backed the project. The reaction that Keiji Inafune was thinking of creating a new 2D platformer was amazing at the event in PAX, you can see here just how excited everyone was to hear about it! Skip to 27:00 to see the announcement.

So, Who is Keiji Inafune and why is his new game so important?

Keiji Inafune is one of the most important Japanese Video Game Developers, Since the 8-Bit era he has been creating games. Since graduating school, he immediately went to work for Capcom as an illustrator for a new series, Street Fighter. From there he went onto create a new game, which would go onto become one of the most loved gaming franchises of all time, MegaMan. As well as this, he also made, Dead Rising, Onimusha, Lost Planet and more. In 2010 he left Capcom to set up his own studio, Comcept. So far in this new studio he has made a few games, Soul Sacrifice for the Vita, Bugs Vs Tanks (Part of Guild 02) for the 3DS and is currently working on Yaiba: Ninja Gaiden Z for PS3 and Xbox 360. Oh, he is also a spaceship in the new Hyperdimension Neptunia V...

Of course, I'm most interested in MegaMan. Being a fan of the series all my life, If you read my post "How a nintendo fan came to be." then you will know that MegaMan 4 was one of the first games I ever played and left a lasting impression on me ever since. The classic 8-Bit series is one of my favourite series ever, and the X games are amazing too... Well they were up to X4. I haven't played many after that point but by that point in the series Inafune was no longer in charge of the development. The X series was actually meant to end at the 4th installment. For me, the MegaMan side scrolling games are some of the best examples of 2D platforming at its purest, good level design, hard enemies and bosses, fun weapon powerups, great music. Everything you could want from an action platformer. There were also some RPG series, Legends, Battle Network and Starforce, all three were well received and got several sequels each.

Mighty No.9 looks set to offer the great platforming style of the MegaMan games, and add brand new ideas and a new graphic style to make what hopefully, will be Inafune's new platforming series! Known for its unique, colourful art style, MegaMan has many characters, each one colourful and unique and has a name relating to music, Rock (Named MegaMan outside of Japan) , Roll, Bass, Tron Bonne Etc.
MegaMan
(Legends Version)
Roll
(Battle Network Version)


Mighty No.9 seems to be continuing this trend of having names which all relate to each other, the the moment, only the main character, Beck and his assistant(?) Call have been announced, but you can see how they fit together which i think is very clever and i hope the names of the other characters are this creative as well!

The art style is very similar to the MegaMan series, which is a good thing. I love the new designs, and the best thing is, there will be polls in the MN.9 community to help decide the final versions of the characters!



some of the ideas for Call

Before this, there was another community driven project, Megaman Legends 3. The project sadly got cancelled, upsetting many fans, and since then Capcom have cancelled many more Megaman games as well, including the online game Rockman Online, Megaman Universe (Which was set to have a full level editor and the ability to download and play user created levels!)And even an FPS game, Maveric Hunter, which was being developed by some of the team who made Metroid Prime!. http://www.polygon.com/2013/4/9/4179628/mega-man-fps-maverick-hunter

After all these cancellations, everyone had given up hope for a new proper MegaMan game, Inafune had left Capcom, and Capcom didn't seem to know what they were doing with the franchise. Sure they released mobile versions of some older games and revealed some on Virtual Console, and the terrible Xover... But it wasn't enough. The only game released for the 25th anniversary was a fan game that Capcom bought the rights to, Street Fighter X MegaMan.

Fans began to create their own MegaMan games such as the amazing MegaMan Unlimited. http://megaphilx.com/?page_id=26 They are even trying to remake Legends 3 in 8-Bit for PC as well. http://www.gamnesia.com/news/mega-man-legends-3-getting-an-8-bit-remake-capcom-staff-aiding-in-creation There is a website to bring back Legends 3, its called Get Me Off The Moon, or 100,000 Strong for bringing back MegaMan Legends 3. They recently made this video to thank the fans for reaching their goal.

Check out the Kickstarter page for Mighty No.9 for more details. They update regularly with new design ideas and making of videos! Now there is just the long wait until 2015 when the game will be released!
http://www.kickstarter.com/projects/mightyno9/mighty-no-9 It only needs a bit more to guarantee a WiiU version so lets make it happen!!

I hope one day Capcom does decide to bring back MegaMan in a new platforming game, but until then, we have Mighty No.9 to look forward to!


Thanks for reading.

NicktendwiiU





Wednesday, 4 September 2013

Taito 60th Anniversary

As some of you may know, Taito is this year celebrating their 60th anniversary. They began in the 50's distributing vending machines and jukeboxes, in the 70's they entered the arcade game industry with their first game, Astro Race, in 1973. It wouldn't be until '78 and the release of Space Invaders, they would go on to become one of the worlds biggest arcade game manufacturers. Since then, they created some of the best arcade, and console games of the generation. Although they slowed down a bit in the early 2000's, they are still going strong, creating new arcade and console experiences, such as the new iOS and arcade game, Groove Coaster.



Here's why I love Taito.

Lets start with Bubble Bobble,

You play as one of two dinosaurs, Bub or Bob, your goal is to blow bubbles and trap the enemies inside, then pop the bubbles to kill the enemy. Kill all the enemies to move onto the next screen, it sounds easy, but once the game introduces new enemy types and power ups it can get very challenging!

It began in the arcades in 1986, since then the series has had countless sequels, ports and remakes. My personal favorite of all the versions is Bubble Bobble Part 2 for the GameBoy, as one of the first GameBoy games I owned, I played it a huge amount, learning all the levels and even now I can remember some of the passwords! The game gets quite challenging later on and to this day I have still never completed it. As well as the standard bubble bobble game, there were also some sequels and spin off games from the franchise including the excellent Parasol Stars and the less excellent, but still fun, Rainbow Islands. They also created a spin off franchise called Puzzle Bobble,also known as, Bust a Move. With its very addictive gameplay, fun characters and catchy music, the Bubble Bobble series is still going strong, with new games and merchandise coming out all the time.
I <3 Bubble Bobble!

Taito also made several other platformers in the Bubble Bobble style including Liquid Kids, Chack'n'Pop and the fun "Fairyland Story" and "Newzeland Story" games.

Fairyland Story most closely resembles Bubble Bobble but instead of a dinosaur, you play as a witch with a magic wand that turns enemies into cakes, you can then push the cakes off ledges to kill the enemies or squash the ones walking below. It may sound simple but it does get hard, fast!

Liquid Kids is a fun, cute platforming game and shows its Bubble Bobble roots in the form of the main characters attack, a giant ball of water which creates waves across the stage similar to how the water bubbles power up's work in Bubble Bobble. In fact, on some releases, the game was titled Bubble Bobble 4: Liquid Kids.
Screenshot from "Liquid Kids"

As you might have noticed so far, Taito has a reputation for creating cute game with colourful graphics and simple gameplay mechanics, This is not the only kind of game they make though there are also Shoot'em up's, Racing games, and even an FMV game called Time Gal for the Sega CD! The "Darius" Series of Shmups were popular in the arcades for the 3 screen display, using three separate screens lined up side by side, it gave the players a much wider view of the level, recently there has been a new Darius game, Darius Burst, released in arcades, and this too utilities the same wide screen format.



Taito have made quite a few other Shooter games, including the action games, Ray Force and Ray Storm. and vertical scrolling shooters including the time travelling(!!) vertical shooter, Gekirindan, which plays a lot like one of the Raiden games. They also published the Castle Shikigami games. Surprisingly they have also made a few RPG's, most notable, the Lufia series on the SNES, not games I have had the chance to play, but from what I've heard, they are excellent RPG's and some of the best on the SNES, a console which has many amazing games in the genre already.

More recently, Taito have been releasing updated versions of their classic titles, with releases such as Space Invaders Extreme, Arkanoid DS (which comes with a strange attachment which literally turns your DS into a breakout paddle!) several new Bobble Bobble and Bust a Move games also for the DS and other portable systems, Elevator Action and Darius Burst for arcades, among others. They have also released Taito Legends Vol 1 and 2, for PC, PS2 and Xbox. These are a great (and cheap) ways of getting to know their long history and play some really fun games, there is also a collection on the PSP if you prefer to play on the go.

In Japan, there are several "Taito Stations" which are whole arcades dedicated to just Taito games and prizes! As well as games, Taito also has their own range of prize machines. You can win Taito brand prizes including anime figures, Plushes and more! My uncle visited Japan a few years ago and took this picture, to say i'm jealous is an understatement!...

At one point, they did have their own console in the works, the Taito WoWoW, it would be able to play arcade perfect versions of their games, and also link up to a satellite and download games through a service similar to Nintendo's Satellaview (which also used WoWoW's satellite signal) or Sega's  Sega Channel services which were popular in the early 90's. Here is one of the only pictures of the console, it was shown off at a few events before being cancelled entirely.



The cancelled Taito WoWoW console

Hope you enjoyed reading about one of my favourite companies, here's to another 60 years of Taito games!

Not related to the company, but my girlfriend recently got a new kitten and called it Taito! (apparently named after an owl from Legends of the Guardians... but I prefer to think of it as named after the company!)
Taito, even cuter than their characters! 





Thursday, 18 July 2013

Most nostalgic Games

This was actually going to be a youtube video in response to the Happy Console Gamer (http://www.youtube.com/watch?v=eGh2JGXRVww) , however, at the moment it is hard for me to record video's showing certain games as I don't have access to all of them for the time being. So I decided to write this post instead. This is not a list of my "favourite" games, merely the ones that have had a big impact on me over the years.

8-Bit

My most nostalgic NES game is not one of the Mario games, its not even made by Nintendo. Many people actually believe this to be one of the weaker entries in the series, but for me, Megaman 4 stands out as one of the best games on the system and a game I grew up with and have spent far too many hours playing over and over again. Everything about the game, from the levels, to the music and graphics brings back great memories for me. So much of the game is memorable for me, Skull Man's end of stage with the bright red background and crazy hard boss fight, Dive man's underwater sections with giant robot whales, finding a secret path in Pharaoh man's stage, fighting my way through Dr Cossack's castle and fighting Dr Wily at the end.


Also for the 8-Bit generation I can't forget the Game Boy, every day after school I would take the Game Boy to my Nan's, along with a big case of games to play while I was there. There were so many amazing Game Boy games that I could choose for this, Pokemon, Mario, Mega Man, Zelda, but the game I remember most is not such a well known game as those, it is... Dragon Warrior Monsters! I never used to actually own this game, instead I would play it on a multi-game cart that I had which had something like 100 gameboy and gameboy colour games on. Since then I have of course got my own copy of the game, and the sequel. Apparently there is a remake of the game coming out for the 3DS! I hope it gets released here and doesn't stay a Japan exclusive! I loved the Slimes in that game so much i even came up with my own monsters called Spot Slimes, I created lots of them and one of them was even made into a toy for me! But maybe i'll write about that another time..


16-Bit

For me, The 16-Bit era was all to do with the SNES! There is no doubt that for me, the Snes was, and still is, the best console ever. With so many amazing games from all genres. There is also one game in particular that stands out to me as the most nostalgic, that game is Kirby's Fun Pak. Certainly one of my most played games ever, I would play it all the time, I loved everything about it, the way the game was broken down into smaller games meant that it always felt fresh to play though, as you can play them in almost any order you like. My favourites were Revenge of Metaknight and Milky Way Wishes. I also loved the challenge of collecting all the treasure in the Great Cave Offensive and racing against Dedede in the Gourmet Race! This is a game I can go back to play and play many many times and never get bored of. It's easily the best Kirby game and one of my all time favourites.


I didn't really know anyone who had a Mega-Drive or play much of my own so I don't have any particularly strong memories of playing one, apart from getting very annoyed at Sonic 1, trying to get through Marble Zone!

32-Bit / 64-Bit

As I was a "Nintendo Kid" I skipped out on PS1 and Saturn in favour of the N64, i was not disappointed, the N64 has a great library of games to play! Probably the most memorable game for me is Banjo Kazooie, I loved the game, I remember getting every Jiggy and music note, the levels are so memorable, from the scary shark that chases you in Treasure Trove Cove, to the giant underwater metal fish in Clankers Cavern and the epic final showdown with Gruntilda which begins with a board game and a quiz show!


As i never really had either a Saturn or PS1 until more recently i will only say one game for both, this game is, Pandemonium! I never actually owned the game, just played it at an adventure play area but playing the game on one of those PS1 demo machines stayed in my mind ever since, so I was very excited to get my own copy on the Saturn a few years ago!

I will also count the GBA as part of the 32-Bit section, as with the original Gameboy, I spent many hours playing the GBA at my nans house after school, there are many memorable games for the system, such as Pokemon Emerald, which is my favourite pokemon game of the whole franchise, and Golden sun, a fantastic RPG that I would play every day. But the game that sticks out in my mind is a bomberman game, Bomberman Tournament, i'm not sure why I enjoyed this game so much, it was a standard action RPG mixed with a bomberman game for the dungeons, it also had creatures you could raise and battle a bit like pokemon, its by no means a perfect game but I did enjoy it and watching the intro and hearing that music brings back good memories for me. Another choice would be Megaman Battle Network 3, I spent many hours collecting the cards to use in battles and playing it alongside a friend at school, we would discuss the game and it was just a great fun RPG!


128-Bit

Getting more recent now, I will only mention the gamecube, as, like the 32-Bit era, I skipped out on the PS2 and Xbox in favour of the Gamecube, another great console, even though it overlooked by many, it had lots of great exclusive games. One game that will always stand out for me is one that I was excited about for a very long time before its release, Star Fox Adventures, it used to be known as Dinosaur Planet and was scheduled for release on the N64 before being delayed to become a Gamecube title, and ultimately, Rare's last console Nintendo game. It was worth the wait! Several years of reading about the game in magazines had me so hyped to play it and I was not disappointed, I personally loved the game from start to finish, I know people complain that it's too similar to Zelda and not enough like a Star Fox game but I don't care, Zelda is amazing and if you want a proper starfox game on the gamecube then play Star Fox Assault! I used to obsess over the changes the game went through during development, collecting images from different stages of the games creation. there is a great page here that explains all the changes it went though and some early screenshots if anyone is interested. http://www.unseen64.net/2009/07/17/starfox-adventures-gamecube-beta/

I don't know if the ds is too new to be nostalgic about i'll only consider some older, first gen ds games, the game i most fondly remember from the original ds, before the ds lite was released, is probably another code: two memories, this was a fantastic atmospheric adventure game with elements of old classic point and click adventures such as myst, mixing detailed puzzles and some very clever use of the ds's features it was a very strong early title for the system and one I still play and enjoy today! If you are in america, the game is called "Trace Memory" instead, so search for that! There was also a sequel on the Wii but that only got a release in the UK, it is just as good as the DS one, but a lot longer!


Thanks for reading,

I hope you enjoyed a look at some of my most nostalgic games, if you want to share any of yours please do so in the comments! I'd love to find out what games other people are nostalgic about as well!

Nicktendowii.



Sunday, 2 June 2013

WiiU = Dreamcast 2?


The WiiU has nearly been out for half a year now and it hasn't got off to the best of starts. After the initial launch hype there has yet to be a new release that has been able to sell units. Since getting the console I have only picked up one extra game, that being Darksiders 2, which, although a good game, can also be purchased on other consoles for half the price. People are confused with the system, worried that it is not a true "Next Gen" console, that it wont be able to keep up with the Xbox One and PlayStation 4. Nintendo is in a bad position at the moment, no new first party games since launch. (no, Lego City doesn't count, even if it is a fun game) Barely any third party support, with EA actually saying that for the near future they will not be supporting the WiiU at all! Will the WiiU go the way of the Dreamcast? I doubt it will go that bad for Nintendo and here's why I think they could make a strong comeback in the later half of this year and beyond...

First Party Exclusives:

With Pikmin 3 being released in a few months time this will start the ball rolling for Nintendo, much like how before Ocarina of Time 3D was released on the 3DS there had been barely any support for the console. Pikmin is a much anticipated game for Nintendo fans, a game some people may have been waiting for before getting a WiiU. I understand that Pikmin is still quite a niche game and this brings me onto the next exclusive which is much more popular, this is The Legend of Zelda: The Wind Waker HD. Although its just a remake / port of the GameCube original many people have not experienced the game before and for those who have, to be able to play it again with new HD graphics and yet to be announced "gameplay improvements" should make this a game that many people are looking forward to!

As well as these two blockbuster first party games, E3 is coming soon. (in 8 days at the time of writing) Nintendo has already stated that we will see at least the next Mario Kart, Smash Bros and brand new 3D Super Mario game! I'm sure there will be many more surprises too.

Miiverse and the eShop:

For people who already have a WiiU, Miiverse has proved to be a big draw (no pun intended...) where thousands of gamers come together to discuss games, their favourite characters or just draw cool pictures, it has a great community at the moment, full of friendly like minded gamers, Nintendo is doing well to constantly update the service with all new releases so players have their own communities to discuss the games. At the moment this service is exclusive to the WiiU (and smartphones, but you need a WiiU to make an account), but soon it will also be supported on the 3DS.
The eShop got off to a slow start, with only a few games available, but now it has been online for a while the service has really kicked off, with the Virtual Console launching last month with classics such as Super Mario World and Super Metroid there is lots for gamers to enjoy, and don't forget, the entire Wii Virtual Console is also available on the WiiU  and if you already own a game on the Wii's download service you can upgrade to the WiiU version for a discounted price. As well as VC games there has also been a few original titles for the eShop including an excellent HD remake of Mighty Switch Force as well as the ability to digitally download most retail WiiU games, the eShop should not go ignored and is a bold step by Nintendo into the digital download market.

Unique third party games:

If the WiiU ends up following the same path as the Wii, with very little multi-format titles but plenty of original titles, this could be a good thing! The Wii got many games from developers that were exclusive to the system and very well received both in terms of reviews and sales, games such as No More Heroes, Pandora's Tower and Fragile dreams to name a couple, made the Wii a great console for the more obscure and interesting games of the last generation. It's quite likely that with the WiiU's unique controls and ideas, many companies are already creating interesting games that can only be possible on the WiiU, lets just hope some get shown at this years E3! One of the main reasons to buy a Wii, especially after a few years on the market, was the surprising amount of decent original IP's that originated thanks to the Wii, admittedly the WiiU is not likely to get quite the large install base that the Wii received, hopefully this won't put developers off. It's a catch 22 situation, Dev's wont make games for it until there's enough of an install base, but people wont buy it unless there's a good amount of releases..

Guess we'll just have to wait and see if the WiiU can pick up the pace after E3 this year!
Here's to a good future for Nintendo's new console!

... Meanwhile... The 3DS is selling millions so no need to worry about Nintendo's financial situation, they just released the 42nd Special edition and with Animal Crossing coming out soon the 3DS is just going to get even more popular!

Thanks for reading!

Tuesday, 16 April 2013

I'm not dead!

Me at Gamescom!
Hello everyone, it's been over a year since my last post, December 2011! A lot has happened in the past year as far as gaming goes, I've been to several events to play the latest games, including Gamescom in Germany last August. I was trying for a while to edit together a YouTube video of Gamescom but Movie Maker decided to be an idiot and not save it properly so that never got uploaded in the end. I was a bit disappointed that Nintendo wasn't at the show but it was still a fun experience, lots of games on show and some very long queue's to play some of them.. I did get to play the WiiU before it was released thanks to Ubisoft and Rayman Legends! (Which still hasn't been released!) Nintendo has confirmed they will be there this year so I'm much more excited already!

Apart from Gamescom I also went to all the usual MCM expo's. I did several cosplays last year, including,
Blue Link (Four Swords), Pit (Kid Icarus), Nick (Lollipop Chainsaw) and Gary Oak (Pokemon). Most of them, actually all of them, with help from my girlfriend! I also went to Eurogamer and Gamefest, both of which were big game events with all the latest (and retro) games playable! I particularly enjoyed Eurogamer for its expansive retro section! I finally got to play on a Neo-Geo AES system! Is it bad that I was more excited for that and Hotel Mario than any of the new games on show? Talking of Neo-Geo I did manage to get a Neo-Geo Pocket Color and have four games for it currently including Sonic Pocket Adventure and Metal Slug! The D-Pad/Analogue Stick/ I have no idea what to call it, is amazing!


As for my collection, I'm sure I have lots of new things to talk about since the last update! Here are two Games I Got Recently video's from last year.

Also if you want to keep up to date on my game purchases and more, please check out my Backloggery page here: http://www.backloggery.com/nicktendowii

Of course the biggest release for me last year was the WiiU! i got it at launch, actually got it the day before launch thanks to being so excited about it! At launch i picked up New Super Mario Bros. U and Sonic Transformed  as well as Nintendo Land which came bundled with the console. Since then I ave also got ZombiU and Darksiders 2. I have enjoyed all the games on it so far and can't wait for more new releases  Pikmin 3 can't come soon enough! If you want to add me on Miiverse then just search Nicktendowii and I should be there!

I won't mention all the obvious Nintendo releases I've enjoyed over the past year so instead I'll pick out some of the more interesting games I've played instead. First that comes to mind is Silent Hill Shattered Memories on the Wii, its not a traditional survival horror game, more of a cinematic experience with an engaging story and very detailed environments, especially for the Wii, it's well worth playing if you like horror games and want something a bit different to the usual Resi or Alone in the dark style, although don't expect many jump scares, this is more of a psychological horror game.

Next that I want to mention is a Sega Megadrive / Genesis game called Soleil, I picked it up on holiday at one of my favourite game shops (Lee's Games in Morecambe if anyone is interested, its definitely worth a visit!) The game is similar to any 16-Bit action adventure game with lovely top down sprites and very catchy music. The main addition to this game that makes it stand out from the norm is the use of different animals which you can use to gain new abilities and access new areas, for example a butterfly which lets you throw your sword and control it in the air, or a cheetah which makes you run faster. The game is called Crusader of Centy in other countries.
Must be a good game, it has a volcano section!
Probably the best DS game I played in the past year (that wasn't Pokemon) has to be Megaman Starforce, I wasn't sure if I'd enjoy it as much as the Battle Network games due to the new battle system and different characters but it turned out to be a really enjoyable game, I managed to find a copy of the much rarer second game but I've yet to start it. Recently I've got quite a few new Megaman games for my collection, several imports from Japan, including Rockman 7, X2 and X3, as well as all the virtual console re-releases so far! I also got the rare Megaman art book, Complete Works, a Megaman 10 plushie, a 15th anniversary Megaman figure, a Megaman hoodie, another Megaman art book, Megaman IV on gameboy.. The list goes on. Plenty of new blue bomber goodies even if Capcom won't give me anything new! (No, Xover and Street Fighter X Megaman don't count!)
I haven't had as much time to make video's or write here recently so I'm sorry for the long absence and I hope perhaps I can get back into writing at least!

Thanks for reading!

Sorry to keep ya waiting!


Saturday, 31 December 2011

The year in GAMING

2011's game is over.

As the year comes to an end, I will be looking back at some of my favourite games of 2011, at the start of the year i made a note on Facebook, which I was using to keep track of all the games I bought and completed. Unfortunately, half way through the year, I think I must have forgotten about it.. Because it hasn't been updated since Zelda OOT 3D.. So in 2012, on my Backloggery page, I will be keeping track of every game I buy and complete. And I will do my best to keep it updated all year!                
http://www.backloggery.com/nicktendowii 


One of the first games I played this year was the Clannad visual novel, I started it in January, after watching the film on new years eve. It's an amazing game, There is also an Anime, based off the game.  Even now I still play it to get different endings. http://vndb.org/v4

Another game early on in the year was Kingdom hearts Re-Coded for the DS which was a very fun game, like a remake of the 1st kingdom hearts game but with more missions and some strange story about virtual universes and umm.. yeah i dont really get it.. i preferred 358/2 days XD i also got Sin and Punichment 2 around the same time. click here to check out my impressions of it!  http://nicktendowii-nicktendo.blogspot.com/2011/04/another-post-from-playfire-hopefully-my.html

In Febuary came one of nintendo's most fun games of the year, and certainly one of the best looking games of the year, it was, Kirby's Epic Yarn. a lovely game game. quite easy but plenty of extras to find for people who want more of a challenge. it is one of the best kirby games i've played. regardless of the fact that it plays quite differently to an average kirby game. and it came with a free hat! what's not to love! also in febuary was the awesome 2D anime goth shooter, Deathsmiles!

The 3DS was released in march, after much hype following its announcement at E3 the year before. pretty much everyone agrees, the launch line up could have been a lot batter, but even so, i picked it up on day 1, along with Pliotwings and Super monkey ball 3D. both games were extremely short, but i had a lot of fun with Pilotwings, finding all the Info points in the free flight mode is still one of my favourite moments on the 3DS so far! although the DS still was going strong with some great new released like Okamiden, Dragon Quest VI and Monsters 2 and Rune factory 3 among others! heres a post about the final years of the DS http://nicktendowii-nicktendo.blogspot.com/2011/04/looking-back-on-ds.html

After I managed to put aside the 3DS, I picked up the PSP and an import game I was very excited to get, Project Diva. A music rhythm game from sega, with songs and video's from the virtual singer, Miku Hatsune and some other Vocaloids. i'm a huge fan of Miku so I really enjoyed the game! you can read about it here, along with Sonic and sega all stars racing and Odin Shere, which is possibly the best looking 2D game i've ever seen. and also one of the most frustrating!! http://nicktendowii-nicktendo.blogspot.com/2011/04/hand-full-of-games.html


In May i went to the London MCM Expo and picked up lots of street pass! :D and a few games. the best of which was the Phantasy Star collection on GBA. I also got to play a lot of game demo's there! including a game i would pick up later in the year, Arcana Heart 3. the most awesome all girl fighting game of the show! (well infact the only one..) but everyone enjoyed playing it and i even bought a T-shirt and poster for the game
During the year i also went to the Febuary and October MCM Expo's as well. got some cool NES games at the October one! Snake Rattle and Roll is brilliant! :D

Around this time i also completed Ar Tonelico 2 which had fast become one of the best PS2 games i'd played! i wont talk about it here because i wrote a fairly lengthy article about it on here. click this to check it out! http://nicktendowii-nicktendo.blogspot.com/2011/05/ar-tonelico-2-melody-of-metafalica.html

Of course, once again, E3 was full of surprise announcements! lots of games were shown in more depth for the 3DS. most of which are still waiting for a release.. and the announcement for the wii U was exciting, even if nintendo themselves admitted they could have shown it off better.

In June, The Legend Of Zelda: Ocarina of time 3D was released, i got it day 1 of course, even though i've completed the game game countless times on the N64, Gamecube and Wii! but with a game that good i don't think i'll ever get bored of replaying it! also, one of my friends who worked in game at the time was kind enough to let he have one of the promotional standees for the game!

I don't buy many games for the PC, even less through Steam. but one game came out that i couldn't pass up, Chantellise. from the creators of the game Recettear. its a fairly basic adventure game with very nice graphics and a good magic system. its very hard to start with and you have to get lots of money to buy new equipment. but it was worth sticking at and i did complete it eventually! hope they release more games in the future!

i went on holiday and to some other places in the summer, and happened to pick up a lot of games while i was there. heres a video. enjoy. While i was away, a very important wii game was released, which i couldn't want to get back and play, it was.. the one and only Xenoblade Chronicles. which is now my all time favorite RPG. it really is amazing. if you live in the UK. go buy it now! no excuses! and good news for people in the US, its finally been announced for you guys as well! Heres a lets play of Megaman 3 for the Gameboy which i got at a festival i went to. http://www.youtube.com/playlist?list=PLDA7BA9CDDC938802
When i went back to Uni in september, i was set a challenge. I wasn't allowed to buy any more than 5 games between the beginning of September and Christmas. except for new Nintendo releases or sonic games, (as i had already preordered generations) I didn't think it would be possible, for me.. who usually buys that many games each week, to not buy more than 5. but somehow i managed to pull it off! the games were:

Mischief Makers: an amazingly fun 2D platformer for the N64 made by Treasure, so expect lots of action packed gameplay and some great level design!

Pacman Vs: One of the best multiplayer games i've played, uses the GBA to link up with the gamecube for 4 player Pacman fun!

Trails in the Sky: a very long RPG for the PSP. the first in a new trilogy of games called Legend of Heroes. has great music, and came with a soundtrack CD which i have listened to on repeat! amazing so far.

Sonic Classic Collection: the first 4 sonic games on the DS, also includes lock on for sonic 2 and 3 with knuckles. great collection and good to play them on the DS!

Starfox 64 3D: brilliant remake of the N64 classic, the new graphics are an amazing improvement and it feels great to fly around using the new 3D slider!

During this time, the most important game this year was released, The Legend Of Zelda Skyward Sword. it quickly became my favourite Zelda game and i still stick by that statement. immaculate level design and controls! and once you get about half way through the game, the story really picks up! i almost cried at one bit.. simply stunning game. i'm actually half way through it for the 2nd time now. what a fantastic way to end the year of Zelda's 25th Anniversary! I actually went to London to see the Zelda 25th Anniversary symphony orcestra, it was an incredible experience! even if i didnt manage to get any merchandise because it was all sold out


To finish up the year, this Christmas i got another addition to my growing console collection, a PS3 with a nice selection of games, thanks to the sales! i'm playing through Eternal Sonata at the moment. as well as the PS3, the 3DS also got some great games to finish up the year. Super Mario 3D Land and Mario Kart 7. both of which are brilliant additions to their series.


Heres hoping lots more awesome games get released next year!


Happy new year everyone!



Downstream with the Flip Flops, Timepants! see you all in 2012!

Friday, 30 September 2011

How a Nintendo Fanboy came to be..

For my first Uni tutorial of the year i had to write a short 200 or so word post on a forum about my personal game playing history. I thought i could expand on it and put the "full version" on my blog so you can all see how i came to love all things Nintendo!

I started playing games at a very young age, my parents had a NES and apparently (because they have told me) i used to watch them play Super Mario, Supposedly they even went to bed singing the mario theme tune! So for as long as i can remember i have been very into the Mario games! I got very good at the nes and loved playing games like Super Mario 1, 2 and 3, Megaman 4, Excitebike, Zelda 2, Chip 'n' Dale and Marble Madness to name a few.




We also had a Sega Megadrive with, I think, Sonic 3 and Michael Jackson's Moon walker. but i remember i much preferred playing on the Nintendo!

in '95 we got our first computer and it came with a box of CD's with programs and games on, i remember being amazed at games like Ecco the Dolphin and Comix Zone. but by far my favourite game to play on the computer was Theme Park! (I still love theme park and play on the DS version occasionally)

Around this time i also got my first Gameboy which my parent got me on holiday in France (i think) It was a gameboy pocket, with Wario Land 2, which is an awesome game! and i got a lot of great gameboy games like mario land, kirby, Zelda, Dragon Warrior Monsters, Pokemon and loads more which kept me very happy on long car journeys :)


In about 96 we got a SNES and i played it non stop! Kirby's fun pak was my favourite game, i would play it over and over again, its still one of my favourite games to go back and replay even now. Donkey kong country was another series i played a lot of, as well as all the classics like star fox, mario world and more :) The snes is still my all time favourite console, and i still play it regularly, to think, its been plugged into my TV and used probably at least once a month for nearly 15 years! im surprised it still works!

Then came the N64 and the obvious games like Banjo Kazooie and Mario 64. i was also a big fan of Diddy Kong Racing. unfortunately, when the gamecube was about to be released i needed some extra money so i could afford it, and i made the silly mistake of selling the N64 and all my games so i could get the gamecube, so i lost some quite hard to get hold of games, like Banjo Tooie and Mario Kart 64. Thankfully my Dad was kind enough to buy me a new N64 a few years after the gamecube had been out and i quickly managed to get all the games i used to own back!

Before the Gamecube was the GBA which i also got on release along with Pinobee wings of adventure (a very under rated game!) and Mario Advance. of course the GBA would go on to have many amazing titles like Golden Sun, Minish Cap, Mario Kart, Pokemon Emerald and more. I would take the GBA into school and battle my friends at pokemon and play it whenever i got the chance! :D
Shigeru Miyamoto showing off the Gamecube. if it wasn't for his games i doubt i would be a gamer today.
Thank You Shigsy!

I got the Gamecube on release and played a lot of Sonic Adventure 2 Battle, Starfox Adventures, Mario Sunshine and other brilliant games. The gamecube was really the first console i had where i had the money to buy new games on release, so i would write the release dates down on the calendar and have count towns to the new GC games coming out, i can remember how much i was excited about the release of games like Starfox Adventures and Animal Crossing!

Sometime after getting the GameCube i got a Pokemon Mini, which is probably Nintendo's least successful hand held ever. but it has some fun games for it like the Pokemon party game and the best Pokemon pinball game there is!



About a year or two after getting the GameCube, One Christmas, "Santa" very kindly got me a Sega Dreamcast, along with Soul Calibur, Chu Chu Rocket and Sonic Adventure. which were all incredible games and this was one of the main reasons i decided to also get some more Sega systems.

The Christmas after that i also got an unexpected console, this one was a bit more obscure though, "Santa" must have read my wishlist this year because i woke up Christmas morning to find... a new console to add to my Nintendo collection.. it was.. The Virtual Boy. and 4 games to go with it! it was an amazing gift, maybe its not the best console ever, but it sure if fun to play and a great thing to own!

By now i had quite a large collection of consoles and handhelds, i had all the versions of the Gameboy and Gameboy advance, including the Gameboy Micro, which i got as a Christmas Eve Present one year! (Wow i had a lot of good Christmas's in the early 2000's!) so i began looking into some games i hadn't played, and i found a game called NiGHTS into Dreams, which was on the Sega saturn, so for ages i had been reading about this game, and i finally decided to get one off ebay! so now i had all the nintendo and Sega consoles that had so far been released in this country. (yes i also got a GameGear and Mastersystem around this time..)
Yes, it's worth getting a Saturn to play this!


Of course i also got the DS on release, along with Wario Ware touched and Mario 64DS and the demo of Metroid Prime Hunters. and i also got the revisions of the DS (except the DSiXL)

Next was the Wii , 8th of December 2006, I still remember that date and the excitement i felt, i woke up early that morning and went to GAME before i started school because they were open early for the launch, along with the system i got Zelda: Twilight Princess, Monkey Ball and Red Steel. Unfortunately i had to go to school that day, that must have felt like the longest school day ever...  when i finished school that day, i ran to the bus stop and i was so excited to get home and play Twilight Princess on a brand spanking new Nintendo console, although i think i spent more time playing wii sports at first! haha.

Up until a few years ago i was mostly only a Nintendo and Sega gamer, but once i started my college course, which was Games Design, i realized i needed to play other systems too and i had been missing out on a lot of playstation and xbox games.. (we did used to own a chipped PS1, but i only really used to play crash bandicoot on it)  eventually i gave in a got a PS2, thanks to a friend pestering me until i gave in and got one so i could play some games like ICO and Shadow of the Colossus. And one game i had wanted to play for a long time.. Klonoa 2! :D

Since then i also got an Xbox, Xbox 360, PS1 slim, PS1, some more dreamcasts and master systems, Sega Mega CD, PSP and prety much every other game device you can think of. Over time i have gotten a collection of over 1500 games and more than 30 different systems! As for the future, I guess I will always stick with Nintendo and anything they make (looking forward to the wiiU!!) and occasionally dabble in the Xbox / Playstation when anything interesting appears on them.

Hope you enjoyed this insight into my gaming life, hope i didnt bore you too much!
sorry for rambling on a bit too long..  :lol:

That always seems to happen on here.. i just have too much to say about games!



Till Next time,

Nicktendowii

Tuesday, 24 May 2011

Ar Tonelico 2 Melody of Metafalica

Melody of Metafalica is the second game in the Ar Tonelico Trilogy, I haven't played the first game in the series, but from my understanding, it is set 100 years after the events of the first game, although it is not necessary to have played it. the game does a good job of explaining things, thanks to a helpful in game encyclopedia which fills in details about just about everything in the game. It has a very complicated story, which i will try to explain clearly in this post. I'll also try to make it as spoiler free as possible, so don't worry about reading it. It will be hard to compress a huge 70+ hour game but i'll do my best! ^_^ go on, DIVE into the world of Ar Tonelico!

At it's core, AT2 is part traditional JRPG and part Dating Sim. the game is split up almost equally into dialog scenes, which play much like a visual novel, and adventure sections which see you doing standard RPG tasks, walking around, solving puzzles and entering fights etc. but there is much more to the gameplay than these simple mechanics. As with most GUST developed games, there is an in depth item syntheses system, which you can use to make new weapons and Armour, as well as bath salts, which i will explain later.

The game centers around two Reyvateils, Luca and Cloche. a Reyvateil is a person who can use song power, which is like magic, they are all female and born as humans, but during their childhood they change into Reyvateils, if they don't get their life extended every 3 months the song power will drain their life and they will die. There is a legend that a Reyvateil will sing the song of Metafalica to recreate the world and make a new world without suffering or pain. Therefor they are very respected and the government has set up a scheme to make sure they get the life extending agent (Diquilty) installed every three months.

A Reyvateil can get infected by a disease called IPD. Once they are infected with the IPD they loose all control and begin to destroy everything. There are two types of IPD infection, positive and Negative, the positive infection makes the Reyvateil sing song magic, causing the area around them to burn, often killing the infectee as well, the negative effect causes them to break out in a fever and faint, which doesn't sound too bad, but when they get a fever the infection can spread, so in a way it's worse...

Characters


Croix Bartel

The main character in the game is Croix Bartel, he is a member of the Grand Bell Knights, which is a group set up to contain I.P.D's. They are also working against the goddess Freylia, who is against plans to rebuild Metafalica and create a better world.

His mother had an IPD outbreak when he was young and killed herself and his father, he went to live with Luca and her mother, Reisha, he was brought up with them in Mint Block. Croix grew up with Luca and over time they became good friends and when Luca became a dive therapist, they started dating. However, Croix was training to become a knight at Grand Bell, and shortly after beginning their relationship he had to leave to go and live in Pastalia.

Croix had a childhood friend, Targana, who turned out to be the prince of Metafalss, they promised to work out how to create Metafalica and make the world a better place.

Croix was sent to contain the IPD infected Reyvteils, and on one mission he met an orphan girl called Cocona, he ended up adopting her and she went to live with him in Pastelia, becoming like a sister to him. She becomes one of the girls who can fight alongside you in battle.

Luca Trulyworth

Luka is a Reyvateil, she grew up with Croix after he moved in as a child after his parents died. She became a dive therapist, which means she lets people dive into her mind to help them excape from reality and helps them with any problems they have by moving around their cosmosphere, which is like a world inside the mind. She can use dive therapy to cure IPD's which are then used to sing with Cloche as she uses her magic, Replika. She has stong song power and wants to be a singer.

She began to go out with Croix not because she liked him, but because her sister Leyka was being held captive in the Grand Bell hall as an IPD, and the only way to get in there was to use Croix. Six years later, she reunited with Croix and meets Cocona and Lady Cloche, the Holy Maiden. as you play the game you will find out that Cloche is not who you first imagine, i will not spoil it here though.

She is one of the characters you can choose half way through, depending on who you pick, the ending of the game changes and you get access to all levels of the girls cosmosphere.


Cloche Leythal Pastalia


Cloche, or Lady Cloche is the Holy Maiden of Grand Bell, she was born into the Grand Bell. she is very popular and a very respected person, she can be selfish and isn't very polite. However, it turns out that she is not the Hold Maiden and doesn't have the power to sing Metafalica, infact she is Reisha's true daughter, and her real name is Leyka Trulyworth, she had an IPD outbreak at a very young age and was taken by the Grand Bell Knights and was held prisoner there. she was told that if she took on a new name and became lady Cloche Leythal Pastelia and was the Holy Maiden she would be released. she became the head figure of the Grand Bell.

The first time the meets luca they don't get along, Cloche thinks that being a dive therapist is a terrible and dirty job so they don't talk much at first.

Throughout the game her opinion on things changes and she becomes a much nicer person and helps Luca sing Metafalica. Although, as she is not the real hold maiden her song doesn't work and you have to figure out another way to use the song to create Metafalica.

Other Characters:
I won't go into as much detail but here are some of the other important people in the game
Cocona

Cocona - she was adopted by Croix after he found her almost dead after an IPD outbreak, she tags along with him and lives at his house in pastelia.

Leglius- Leader of the Grand Bell Knights

Amarie - She was found unconsious in a forest and she joins your party, she has a pet called Soope

Soope - he looks like a pillow and can be used to enter the Infelsphere when Luca and Clock lie on him

Lakra - She detects IPD's and sends you information on where they are so you can find and contain them.

Frelia - An Original Reyveteil.  She is in charge of the world regeneration, she has the strongest song power and can sing metafalica, but she doesn't want to change the world!

There are many more important characters.

Diving
The conversation topics grid.
Using the Dive shop to enter the Cosmosphere is a very important aspect of the game, First you have to find conversation topics, some of which can be found walking around as glowing orange lights, others are triggered by events in the game. once you have a conversation topic you have to choose "Rest" when you are either at a save point, or in one of the main characters houses with a bed.

Once you enter the rest screen, it will either be the bedroom, or a tent, depending where you entered, you can choose the girl you want to speak to and the conversation topic, then once they have talked for a while, (usually it's based on events in the game, sometimes its just talking about nothing important, just for fun) then you will fill up a grid of conversation points, when you get more than three points on a row, you unlock the next level of the girls Cosmosphere.

Cosmosphere:
The Cosmosphere is one of two sections of the game that plays like a Visual Novel, the other section being the Infelsphere, which i will go over in the next section.

Once you have unlocked a level of the Cosmosphere using the conversation topics, you can go to the Dive Shop and Choose to Dive into either Luca of Cloche, and later on, another girl, Jacqli. each has their own stages to unlock and play through. before you can dive you need enough Dive Points, which can be gained from winning battles or through the Dualstall.
The Cosmosphere map system.
from inside the Cosmosphere you are presented with a map, and several points to access, to enter each area costs you some dive points, and the areas are marked out of three stars for importance, and ones you have to visit to advance the story are shown as stars on the map. during the dialog sequences sometimes events will happen where you have to make a decision, sometimes if you make the wrong choice you can get a bad ending or even get kicked out and back into the real world, where you will have to start the stage again! and sometimes there are events that take some dive points from you, and only if you have enough dive points can you advance past these areas.

inside each level is a different story and you have to help whoever is in that level or finish the plot in that section to cause a "Paradigm Shift" to be able to gain access to the next stage. during your time in there, you will gain new song magic to use in battle and new costumes which can be worn by any of the Reyveteils to boost their defense, or change their Burst Variation. (i'll explain about that in the "Battles" Section)


Dive Therapy:
Goro, Luca's Mind Spirit or "Receptionist" 
This section of the Dive Shop lets you play as Luca as she talks to the IPD infectees to try and cure them and make them available for song magic, each PD needs a certain item to be given to them before they can be cured, once you have the right item you can talk to them, they will say a sentence then you have two options, you have to pick the one that they would most like to hear to make the gauge move to the correct area, then they are healed and can be used to help sing Replika in battles. There are items you can get and liquids you can inject the IPD with to help with the healing process.

Infelsphere:
To use the infelsphere, Both Cloche and Luca have to lie down usig Soope as a pillow, when they do they are transported to the infelshpere, which is a world that exists inside both of them, in this world they will have to get to know each other, and once all 5 levels are complete they will finally be able to join together and sing Metafalica. The infelsphere plays im much the same way as the cosmosphere, but instead of Croix trying to get to know one of the girls, its Luca and Cloche learning about each other and advancing their stories.

Battles:
the game has random encounters with enemies, but as you walk around,a meter on the left of the screen will flash to alret you of a battle, as it begins to glow faster and turn red that means a battle soon to happen, once in the battle you can set which song you want to use, then it goes into either an action formation or defense formation. in the attack form, you have to look at a grid in the corner. see the bottom right of the picture.

There are four sections of the grid, Harmonics, Care, Burstec and Psych. each one is a different direction on the D-Pad, you have to look at the blue outline on the grid and try to fill up each section, once its filled up you get more chance of upgrading your attack to level 2, then level 3, and if you sync hearts with the other fighting team mate you can use an EX attack, which is as strong as a full powered song magic attack.

After each round and if you have filled the requirements, the song you selected will move to the next evolution of the song, making it more powerful. each song usually has two different layers of magic, and each will have a different attack type, such as lightning, ground etc. which is more effective against certain enemies.

The Defense phase, sees you blocking enemy attacks by pressing the button that corresponds with the character being attacked at the right time, if you can time it well you can get a prefect, which will fill up your song meter quickly. This is just the basics to fighting, a lot more is taught to you through out the game. including some very powerful joint songs which are sung by both Cloche and Luca together. and Cloche also has her fan club to help when you enter the Replika mode.

Music:


Music plays a huge part in this game, instead of magic, you use songs to attack, and the main aim of the game is to sing a song of life. The songs are sung in a language that was invented for Ar Tonelico, called Hymnoss.
Here are some links to some songs:

Singing Hills ~Harmonics FRELIA~
Hymnos ~Implanter~
~Method Metafalica~
EXEC_VIENA/


World


Ar Tonelico 2 is set on the planet Ar Ciel, there was a disaster 700 years ago which made most of the world uninhabitable, the only areas left were floating lands around the three towers of Ar Tonelico, this game is set in the area called Metafalss which is the area underneath the second Ar Tonelico tower, the Tower of Frelia.

*From the instruction manual* 
The "Sea of Death" covers the planet and the vast sky around it.
There was a tower amongst the clouds.
On top of it, there was a flat, artificial land that people lived upon.
It was a small world facing a crisis of structural collapse.

This land was created when Felia went up to the Sol Marta, Which is a Satellite in space which emits frequency waves preserve the world created inside Ar Ciel.

The land on which people live on is slowly collapsing so it is up to you and the Reyveteils to sing Metafalica and make a new and better world!

Some areas of Metafalss:

Once you complete the game you unlock some extras, including developers comments on the songs and costumes designed for the game which is very interesting to read, and you can also replay any of the scenes in the game, as well as read any of the encyclopedia articles, (which helped greatly in creating this post!) 

I've been trying to avoid including my own opinions of the game so i don't come across like im trying to review it, so i hope that from what you have read it has made you want to try the game yourself, there is a lot more to the story and characters than i have detailed here. It really is a very interesting world, and i hope the first game holds true to this! i'm going to start it soon! although, as i just finished the second game, i should have already finished it. lol. oh well. better late than never! oh, and once im done with that i'll have to get a PS3 from somewhere to play the third game! :P

I hope you enjoyed my overview of the game Ar Tonelico Melody of Metafalica. Theres a lot more i could discuss but this is most of the main points. Sorry if i missed anything important out.

Nicktendowii.


Thanks for reading! :D